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PHASE 03 · GUARD RETENTIONallTEENS+
Frame and Shrimp Game
Continuous shrimping drill against a live but limited passer.
Start position
Player A on bottom with knees between partners; Player B kneeling in front as passer
Time limit
1 min
Skill level
all
Run this introductory game
Draft coaching guidance. A qualified instructor must check the setup, constraints and suitability before use.
- Roles and rounds
- Use the Player A / Player B roles in the exact starting position below. Use 60 seconds per turn, then switch roles.
- Stop and reset
- Stop immediately on a tap, pain, unsafe pressure or coach call. Release grips and return to the listed start after a win or a stall. No submissions in this introductory variation.
- Make it easier
- Let the defending player establish a comfortable frame before starting. Lower resistance until both players can keep the position safe.
- Make it harder
- Remove the free starting frame and increase resistance gradually. Keep the same goal and safety limits.
- Observe
- Frame first, then move hips.
- Next session
- Repeat with one adjusted rule. Record what you noticed, not an assumed improvement. Return to the problem guide.
Agree the roles, goal and reset before starting. Ask your coach to demonstrate any unfamiliar setup. This introductory variation is draft guidance requiring instructor review.
You should know
New to any of these? Tap to read the glossary entry before running the game.
Run sheet
Print- Setup
- Player A on bottom with knees between partners; Player B kneeling in front as passer
- Duration
- 1 min · reset on win condition
- Player A, does
- Keep or recover a knee/foot inside and retain guard
- Player B, does
- Pass the legs and stabilize side control
- Reset trigger
- A recovers half/full guard or B stabilizes side control for 3 seconds; release and reset
- Key constraint
- No submissions, neck cranks or uncontrolled falls
Safety · tap = stop. Coach calls reset.
Video
The game
Player A, task
Keep or recover a knee/foot inside and retain guard
Player B, task
Pass the legs and stabilize side control
Win condition · reset trigger
A recovers half/full guard or B stabilizes side control for 3 seconds; release and reset
Learning goal
Reset guard via frames and hip escapes
Constraints
Constraints
Task
-
Environment
- Clear mat space and qualified supervision
Individual
-
Other
- No submissions, neck cranks or uncontrolled falls
- Start at low resistance; stop on tap, pain or coach call
What it teaches
shrimpingframes
Coaching notes
Frame first, then move hips.