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HomeCLA Grappling Framework v1.2
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What's stuck right now?

Pick the phase you're losing in. We'll show you a few common stuck-points, choose one and we'll route you to a game built for that exact problem.

Don't see it? Describe it freely or browse the full library.

How the Lab works

Problem Phase Game Constraint Result

01

Problem

Start with what's actually going wrong on the mat. Not a move, a problem. Specific, observable, repeatable.

02

Phase

Locate the problem in one of the 8 phases: Standing, Passing, Retention, Pinning, Escaping, Submissions, Scrambles, Resetting.

03

Game

A small positional game that puts you back in that exact situation. Clear start, clear win, short rounds, reset, repeat.

04

Constraint

A rule that forces the behavior you want. Constraints shape skill faster than instruction.

05

Result

Play. Notice what improved. Adjust the constraint up or down. Run it again next session.

Going deeper