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PHASE 04 · PINNINGwhiteTEENS+
Mount Stabilization Game
Top player learns to feel and counter the bridge while bottom commits to violent escape attempts.
Start position
Player A in top mount, knees on the mat; Player B underneath with elbows near ribs
Time limit
1.5 min
Skill level
white
Run this introductory game
Draft coaching guidance. A qualified instructor must check the setup, constraints and suitability before use.
- Roles and rounds
- Use the Player A / Player B roles in the exact starting position below. Use 90 seconds per turn, then switch roles.
- Stop and reset
- Stop immediately on a tap, pain, unsafe pressure or coach call. Release grips and return to the listed start after a win or a stall. No submissions in this introductory variation.
- Make it easier
- Let the defending player establish a comfortable frame before starting. Lower resistance until both players can keep the position safe.
- Make it harder
- Remove the free starting frame and increase resistance gradually. Keep the same goal and safety limits.
- Observe
- A should ride the bridge, not fight it. Knees up the armpits.
- Next session
- Repeat with one adjusted rule. Record what you noticed, not an assumed improvement. Return to the problem guide.
Agree the roles, goal and reset before starting. Ask your coach to demonstrate any unfamiliar setup. This introductory variation is draft guidance requiring instructor review.
You should know
New to any of these? Tap to read the glossary entry before running the game.
Run sheet
Print- Setup
- Player A in top mount, knees on the mat; Player B underneath with elbows near ribs
- Duration
- 1.5 min · reset on win condition
- Player A, does
- Maintain mount while responding to bridges
- Player B, does
- Recover half/full guard or reverse safely
- Reset trigger
- A maintains mount for 60 seconds or B escapes/reverses; release and reset
- Key constraint
- No submissions, neck cranks or uncontrolled falls
Safety · tap = stop. Coach calls reset.
Video
The game
Player A, task
Maintain mount while responding to bridges
Player B, task
Recover half/full guard or reverse safely
Win condition · reset trigger
A maintains mount for 60 seconds or B escapes/reverses; release and reset
Learning goal
Stabilize mount under pressure
Constraints
Constraints
Task
-
Environment
- Clear mat space and qualified supervision
Individual
-
Other
- No submissions, neck cranks or uncontrolled falls
- Start at low resistance; stop on tap, pain or coach call
What it teaches
BaseHip awarenessPressure
Coaching notes
A should ride the bridge, not fight it. Knees up the armpits.